Hello all I’m opening another commission for colored bust up, below is the example and price: :star:PRICE::star: Manga/lineart style bust up: $30 additi…
i’m opening commission on deviantart, visit if you’re interested :)
I made a slideshow about how to create a fictional character… I got most of the information from the ‘start writing fiction’ (free) course on the OpenUniversity website and found it incredibly useful so here’s a visual version for you :)
nice! thanks for sharing this ^^
Asked by gojibeans
it’s like thousands of them lol, i can’t type all of it here but here is some of my favorite artist, laura laine, hiroyuki ashada , kidchan, offrecord, tknk, audrey kawasaki, xhxix, nicolasdelort, and some artists from pixiv (that i can’t write/remember the name because it’s in japanese=)) ) i don’t watch anime very often for now, so i can’t think any of it ==”….and the rest are from everything i saw around me…oh and also music helps me get in the mood. thanks, i’m very happy to know that you like my art :D
Sometimes a character is born fully-formed. You know them as well as a member of your family and you don’t need to figure out what they think because they’re more than happy to tell you.
Other times, the character just sits on the page, lifeless and uncooperative. You can write up a biography, have a folder full of background details and still they’re no more alive than a robot.
Creating a character that’s more than just a bag of bones is key to making a story live and breathe. But characters don’t always appear with an interesting personality and unique voice all ready to get the adventure underway. You can give them all the quirky habits and dark secrets you want, but when it comes to carrying the story from your imagination to the reader’s, something feels a little flat.
So, how can you get your characters to talk to you, and how do you make sure that what they have to say is worth reading about?
Nobody likes a perfect character. Someone who is super good at everything and gets everything right is annoying.
Even the most suave secret agents or indestructible superheroes need to make mistakes in order to make the story interesting.
There are two parts to using wrongness in a story. There’s the actual mistake (which sometimes isn’t known to be a mistake at the time), and there’s the consequences of the mistake, usually forcing the character to deal with powerful feeling of guilt or regret.